Our intent is to empower you to decide if a life change makes sense in the story your Sims are living out, or to leave that decision up to the Neighbor Sim altogether. You choose the outcome by directing your Sim to say “Yes,” “No,” or leaving it up to the Neighbor Sim to decide. a Neighbor Sim autonomously considering a life change will always call one of your Sims to ask for input before taking any action.
Neighborhood Stories begins with gameplay divided between life changes that your Sims can influence Neighbor Sims to consider, things Neighbor Sims autonomously consider, and some that fall into both categories. What’s the Neighborhood Stories Gameplay? Find additional info in the “What’s Next?” section near the end of this post, but for now let’s get a closer look at what’s in this release. In the same way that your Sims change as they move through life, these Neighbor Sims are getting some new life changes of their own such as choosing a new career or having a baby.įuture updates will build on this with more life changes for a wider range of Sims. maybe that one Sim who welcomed them to the neighborhood with fruitcake, which seems like a bold move, but to each their own, I guess. This first release focuses on Sims connected to your household: coworkers they’ve gotten to know, friends they’ve met at the Gym or Library. There’s a lot we want to do to add more life to Neighbor Sims, so we’re rolling it out over more than one release. Neighbor Sims excludes special NPCs such as Grim Reaper.) (“Neighbor Sims” refers to most of the non-player character (NPC) Sims in the game, not just ones who live on the same street as your household. Neighborhood Stories are a set of gameplay moments that all revolve around a single purpose: bring more life to Neighbor Sims that live outside the active household. My team and I have been exploring ways to carry that same kind of life change to the whole world of The Sims 4 through Neighborhood Stories. All these life moments add up to something very important: life change at an individual level. The Sims 4 has so much that your Sims can see and do, leading to interesting, and often unexpected, life moments. Today, I want to give you all a behind-the-scenes look into the latest thing I’ve been a part of: Neighborhood Stories, which arrives on November, 30, 2021! Some accomplishments I’m proud of are: Professor Sims in Discover University (SimGuruMorgan and I made those happen together), the Onsen venue in Snowy Escape (it was surprisingly hard to prevent Servos from merrily wading to their doom in the hot spring), and the cows and llamas in Cottage Living! I joined the team during development of Island Living and have worked on several releases since then. Hello, Simmers! I’m Nate, a designer for The Sims 4. Introducing Neighborhood Stories Bringing New Life to the Neighborhood
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